Interaction Matrix

900 cells per matrix × 3 matrices. Use the toggles below to flip between horizontal (50/50 blend, symmetric), vertical (row = lower knuckle), and diagonal (asymmetric 25% bleed; row = focus ring). Iconic named blends are highlighted.

Symmetric: same effect either way.

↘ row / col →🔥 Fire💧 Water🪨 Earth💨 Wind Lightning❄️ Ice☀️ Light🌑 Shadow🌿 Plant⚙️ Metal👻 Spirit Ether🌀 Gravity Time🔊 Sound🎯 Projectile⚔️ Sword🛡️ Shield🪞 Reflect🏹 Pierce🔗 Chain💥 Explosion🧲 Magnet👟 Speed💪 Power⏱️ Delay⏮️ Rewind🍀 Luck🎲 Random🦇 Vampire
🔥 FireFire 🔥² — duplicate detected, see vertical for stack rulesSteam 💨🔥 — obscure cloud, mild burnLava 🌋 — sticky 8s burn poolInferno 🌪️🔥 — wide cone flamePlasma 💠 — high single-target lineThermal Shock 🌡️ — burst dmg, shatterSunflare 🌅 — blind + burnHellfire 👹 — DoT + fearWildfire 🔥🌲 — spreads to mobsMolten Slag 🫠 — armor pierce + burnSoul Flame 🕯️ — hits ghosts tooArcane Fire ✨🔥 — homing flameStar Forge 🌟 — pull + burnEternal Flame 🕯️♾️ — permanent burnFireworks 🎆 — random burst patternFire Bolt 🔥🎯 — fired flame projectilesFlame Blade ⚔️🔥 — melee burnFlame Aura 🛡️🔥 — burn attackersReflect-Fire 🔀 — return damage infused w/ burn DoT, mid rangePierce-Fire 🔀 — penetrate enemies infused w/ burn DoT, mid rangeChain-Fire 🔀 — jump to next target infused w/ burn DoT, mid rangeExplosion-Fire 🔀 — AoE blast infused w/ burn DoT, mid rangeMagnet-Fire 🔀 — pickup radius, pull infused w/ burn DoT, mid rangeFire Rapid 👟 — +40% trigger rateFire Empowered 💪 — +60% damageFire Charged ⏱️ — slow but +150% on releaseFire Loop ⏮️ — effect plays twiceFire Lucky 🍀 — +crit %, +rare dropsFire Wild 🎲 — random variant each castFire Drain 🦇 — lifesteal on hit
💧 WaterSteam 💨🔥 — obscure cloud, mild burnWater 💧² — duplicate detected, see vertical for stack rulesMud 🟫 — slow zone 60%, rootMist 🌫️ — fog, enemies miss-chanceConduction ⚡💧 — chain dmg in poolFrozen ❄️🧊 — full freeze 2sRainbow 🌈 — random buff auraBlack Tide 🌊 — DoT pool, drainBloom 🌸 — heal aura + slowRust 🦠 — armor shred over timeSpirit Tide 🌊👻 — heals alliesMana Pool ✨💧 — refund spellsWhirlpool 🌀💧 — center-pull poolTide Loop 🌊⏳ — wave repeats 3xSonar 📡 — reveal underwaterWater Jet 💧🎯 — knockback lineTide Cutter ⚔️💧 — wave on swingBubble Shield 🛡️💧 — absorb 1 hitReflect-Water 🔀 — return damage infused w/ wave knockback, soakPierce-Water 🔀 — penetrate enemies infused w/ wave knockback, soakChain-Water 🔀 — jump to next target infused w/ wave knockback, soakExplosion-Water 🔀 — AoE blast infused w/ wave knockback, soakMagnet-Water 🔀 — pickup radius, pull infused w/ wave knockback, soakWater Rapid 👟 — +40% trigger rateWater Empowered 💪 — +60% damageWater Charged ⏱️ — slow but +150% on releaseWater Loop ⏮️ — effect plays twiceWater Lucky 🍀 — +crit %, +rare dropsWater Wild 🎲 — random variant each castWater Drain 🦇 — lifesteal on hit
🪨 EarthLava 🌋 — sticky 8s burn poolMud 🟫 — slow zone 60%, rootEarth 🪨² — duplicate detected, see vertical for stack rulesSand Storm 🌪️ — blind coneQuake ⚡🪨 — AoE knockdown ringAvalanche ❄️🪨 — heavy knockbackCrystal Spire 💎 — pillar dmgTar Pit 🕳️ — slow + DoT zoneThorns 🌵 — reflect contact dmgBedrock 🛡️ — heavy armor +50%Wraith Wall 🧱👻 — phase barrierRune Stones ✨🪨 — slow projectilesMeteor ☄️ — delayed strike AoEPetrify 🗿 — turn enemy to stoneRockslide 🎵🪨 — vibration AoEStone Sling 🪨🎯 — heavy thrown rocksEarthsplitter ⚔️🪨 — knockupStone Wall 🛡️🪨 — +75% blockReflect-Earth 🔀 — return damage infused w/ stones, knockup, armorPierce-Earth 🔀 — penetrate enemies infused w/ stones, knockup, armorChain-Earth 🔀 — jump to next target infused w/ stones, knockup, armorExplosion-Earth 🔀 — AoE blast infused w/ stones, knockup, armorMagnet-Earth 🔀 — pickup radius, pull infused w/ stones, knockup, armorEarth Rapid 👟 — +40% trigger rateEarth Empowered 💪 — +60% damageEarth Charged ⏱️ — slow but +150% on releaseEarth Loop ⏮️ — effect plays twiceEarth Lucky 🍀 — +crit %, +rare dropsEarth Wild 🎲 — random variant each castEarth Drain 🦇 — lifesteal on hit
💨 WindInferno 🌪️🔥 — wide cone flameMist 🌫️ — fog, enemies miss-chanceSand Storm 🌪️ — blind coneWind 💨² — duplicate detected, see vertical for stack rulesStorm Cell 🌩️ — chasing boltsBlizzard 🥶 — wide cone slowSolar Wind ☀️💨 — push + revealVeil Wind 🌫️🌑 — stealth gustPollen Cloud 🤧 — confuse, charmShrapnel Gale 🌪️⚙️ — AoE bleedBanshee Wail 🗣️👻 — fear coneSpellwind 🎐 — +cast speedCyclone 🌪️ — pull + lift clusterHasten ⏩ — local time +50%Sonic Boom 🌬️ — long-range coneAir Bullet 💨🎯 — fast, pushesWind Slash ⚔️💨 — extra reachDeflect 🛡️💨 — chance to dodgeReflect-Wind 🔀 — return damage infused w/ gusts, push, dodgePierce-Wind 🔀 — penetrate enemies infused w/ gusts, push, dodgeChain-Wind 🔀 — jump to next target infused w/ gusts, push, dodgeExplosion-Wind 🔀 — AoE blast infused w/ gusts, push, dodgeMagnet-Wind 🔀 — pickup radius, pull infused w/ gusts, push, dodgeWind Rapid 👟 — +40% trigger rateWind Empowered 💪 — +60% damageWind Charged ⏱️ — slow but +150% on releaseWind Loop ⏮️ — effect plays twiceWind Lucky 🍀 — +crit %, +rare dropsWind Wild 🎲 — random variant each castWind Drain 🦇 — lifesteal on hit
LightningPlasma 💠 — high single-target lineConduction ⚡💧 — chain dmg in poolQuake ⚡🪨 — AoE knockdown ringStorm Cell 🌩️ — chasing boltsLightning ⚡² — duplicate detected, see vertical for stack rulesFrost Bolt ⚡❄️ — chain + slowHoly Bolt ✨⚡ — undead bonus dmgVoid Spark 🌑⚡ — silence enemiesGalvanic Vine ⚡🌿 — shock rootEMP 📡 — disable enemy specialsSoul Bolt ⚡👻 — ignores armorWild Magic ⚡✨ — random elem dmgTesla Coil ⚡🌀 — pull + zapStutter ⚡⏳ — frame-skip stunThunderclap 🌩️ — close AoE stunVolt Shot ⚡🎯 — chain on hitShock Blade ⚔️⚡ — chain on hitStatic Field 🛡️⚡ — zap on hitReflect-Lightning 🔀 — return damage infused w/ chain bolts, stunPierce-Lightning 🔀 — penetrate enemies infused w/ chain bolts, stunChain-Lightning 🔀 — jump to next target infused w/ chain bolts, stunExplosion-Lightning 🔀 — AoE blast infused w/ chain bolts, stunMagnet-Lightning 🔀 — pickup radius, pull infused w/ chain bolts, stunLightning Rapid 👟 — +40% trigger rateLightning Empowered 💪 — +60% damageLightning Charged ⏱️ — slow but +150% on releaseLightning Loop ⏮️ — effect plays twiceLightning Lucky 🍀 — +crit %, +rare dropsLightning Wild 🎲 — random variant each castLightning Drain 🦇 — lifesteal on hit
❄️ IceThermal Shock 🌡️ — burst dmg, shatterFrozen ❄️🧊 — full freeze 2sAvalanche ❄️🪨 — heavy knockbackBlizzard 🥶 — wide cone slowFrost Bolt ⚡❄️ — chain + slowIce ❄️² — duplicate detected, see vertical for stack rulesPrism ❄️✨ — refract beams 360°Frostbite 🥶 — slow + DoTWinter Bloom 🌨️🌸 — root + healHailshot ❄️⚙️ — pierce shardsWraith Frost 👻❄️ — slow + drainFrostlock 🧊✨ — freeze + silenceBlack Frost 🌑❄️ — pull + freezeStasis ❄️⏳ — freeze in time 3sShatter 🎵❄️ — destroys frozen mobsIce Spear ❄️🎯 — pierce + slowFrost Edge ⚔️❄️ — slow on hitFrost Armor 🛡️❄️ — slow attackersReflect-Ice 🔀 — return damage infused w/ slow, freeze, shardsPierce-Ice 🔀 — penetrate enemies infused w/ slow, freeze, shardsChain-Ice 🔀 — jump to next target infused w/ slow, freeze, shardsExplosion-Ice 🔀 — AoE blast infused w/ slow, freeze, shardsMagnet-Ice 🔀 — pickup radius, pull infused w/ slow, freeze, shardsIce Rapid 👟 — +40% trigger rateIce Empowered 💪 — +60% damageIce Charged ⏱️ — slow but +150% on releaseIce Loop ⏮️ — effect plays twiceIce Lucky 🍀 — +crit %, +rare dropsIce Wild 🎲 — random variant each castIce Drain 🦇 — lifesteal on hit
☀️ LightSunflare 🌅 — blind + burnRainbow 🌈 — random buff auraCrystal Spire 💎 — pillar dmgSolar Wind ☀️💨 — push + revealHoly Bolt ✨⚡ — undead bonus dmgPrism ❄️✨ — refract beams 360°Light ☀️² — duplicate detected, see vertical for stack rulesEclipse 🌒 — AoE silence + revealVerdant Ray 🌞🌿 — heal beamMirror Polish 🪞⚙️ — +reflect %Halo 😇 — revive alliesRadiance 🌟 — global +25% effectHalo Crush 🌟 — center beamSunrise ⏳☀️ — daily heal pulseBeacon Hymn 🎶☀️ — buff alliesSun Lance ☀️🎯 — bright pierceHoly Blade ⚔️☀️ — heals on killAegis 🛡️☀️ — full immunity 1sReflect-Light 🔀 — return damage infused w/ beams, reveal, healPierce-Light 🔀 — penetrate enemies infused w/ beams, reveal, healChain-Light 🔀 — jump to next target infused w/ beams, reveal, healExplosion-Light 🔀 — AoE blast infused w/ beams, reveal, healMagnet-Light 🔀 — pickup radius, pull infused w/ beams, reveal, healLight Rapid 👟 — +40% trigger rateLight Empowered 💪 — +60% damageLight Charged ⏱️ — slow but +150% on releaseLight Loop ⏮️ — effect plays twiceLight Lucky 🍀 — +crit %, +rare dropsLight Wild 🎲 — random variant each castLight Drain 🦇 — lifesteal on hit
🌑 ShadowHellfire 👹 — DoT + fearBlack Tide 🌊 — DoT pool, drainTar Pit 🕳️ — slow + DoT zoneVeil Wind 🌫️🌑 — stealth gustVoid Spark 🌑⚡ — silence enemiesFrostbite 🥶 — slow + DoTEclipse 🌒 — AoE silence + revealShadow 🌑² — duplicate detected, see vertical for stack rulesSpore Cloud ☠️ — poison cloud DoTDeath Iron ⚙️🌑 — execute <20% HPBanishment 👋 — remove from fieldVoid Drain 🕳️✨ — leech manaSingularity 🕳️ — instant pull, dmgDecay ⏳🌑 — accelerate aging DoTDiscord 🎵🌑 — confuse, friendly fireShadow Dart 🌑🎯 — silent critReaper ⚔️🌑 — execute low HPWraith Cloak 🛡️🌑 — phase 1sReflect-Shadow 🔀 — return damage infused w/ fear, drain, stealthPierce-Shadow 🔀 — penetrate enemies infused w/ fear, drain, stealthChain-Shadow 🔀 — jump to next target infused w/ fear, drain, stealthExplosion-Shadow 🔀 — AoE blast infused w/ fear, drain, stealthMagnet-Shadow 🔀 — pickup radius, pull infused w/ fear, drain, stealthShadow Rapid 👟 — +40% trigger rateShadow Empowered 💪 — +60% damageShadow Charged ⏱️ — slow but +150% on releaseShadow Loop ⏮️ — effect plays twiceShadow Lucky 🍀 — +crit %, +rare dropsShadow Wild 🎲 — random variant each castShadow Drain 🦇 — lifesteal on hit
🌿 PlantWildfire 🔥🌲 — spreads to mobsBloom 🌸 — heal aura + slowThorns 🌵 — reflect contact dmgPollen Cloud 🤧 — confuse, charmGalvanic Vine ⚡🌿 — shock rootWinter Bloom 🌨️🌸 — root + healVerdant Ray 🌞🌿 — heal beamSpore Cloud ☠️ — poison cloud DoTPlant 🌿² — duplicate detected, see vertical for stack rulesSteel Vine ⚙️🌿 — armored rootSoulroot 🌱👻 — heal-over-time vineMana Bloom ✨🌸 — regen auraRooted Pull 🌿🌀 — pull + rootRapid Growth 🌱⏩ — vines lvl-upBirdsong 🎵🌿 — charm beastsSeed Bomb 🌱🎯 — sprouts on landThorn Whip ⚔️🌿 — DoT slashVine Mail 🛡️🌿 — root attackerReflect-Plant 🔀 — return damage infused w/ vines, regen, rootPierce-Plant 🔀 — penetrate enemies infused w/ vines, regen, rootChain-Plant 🔀 — jump to next target infused w/ vines, regen, rootExplosion-Plant 🔀 — AoE blast infused w/ vines, regen, rootMagnet-Plant 🔀 — pickup radius, pull infused w/ vines, regen, rootPlant Rapid 👟 — +40% trigger ratePlant Empowered 💪 — +60% damagePlant Charged ⏱️ — slow but +150% on releasePlant Loop ⏮️ — effect plays twicePlant Lucky 🍀 — +crit %, +rare dropsPlant Wild 🎲 — random variant each castPlant Drain 🦇 — lifesteal on hit
⚙️ MetalMolten Slag 🫠 — armor pierce + burnRust 🦠 — armor shred over timeBedrock 🛡️ — heavy armor +50%Shrapnel Gale 🌪️⚙️ — AoE bleedEMP 📡 — disable enemy specialsHailshot ❄️⚙️ — pierce shardsMirror Polish 🪞⚙️ — +reflect %Death Iron ⚙️🌑 — execute <20% HPSteel Vine ⚙️🌿 — armored rootMetal ⚙️² — duplicate detected, see vertical for stack rulesGhost Blade 👻⚔️ — pierces armorEnchanted Blade ✨⚔️ — +critMagnetar 🧲🌀 — pull + shrapnelRust Decay ⏳⚙️ — armor meltsResonant Clang ⚙️🎵 — armor breakIron Bolt ⚙️🎯 — armor pierceGreatsword ⚔️⚙️ — high dmg slowPlate Mail 🛡️⚙️ — flat -dmgReflect-Metal 🔀 — return damage infused w/ shrapnel, armor piercePierce-Metal 🔀 — penetrate enemies infused w/ shrapnel, armor pierceChain-Metal 🔀 — jump to next target infused w/ shrapnel, armor pierceExplosion-Metal 🔀 — AoE blast infused w/ shrapnel, armor pierceMagnet-Metal 🔀 — pickup radius, pull infused w/ shrapnel, armor pierceMetal Rapid 👟 — +40% trigger rateMetal Empowered 💪 — +60% damageMetal Charged ⏱️ — slow but +150% on releaseMetal Loop ⏮️ — effect plays twiceMetal Lucky 🍀 — +crit %, +rare dropsMetal Wild 🎲 — random variant each castMetal Drain 🦇 — lifesteal on hit
👻 SpiritSoul Flame 🕯️ — hits ghosts tooSpirit Tide 🌊👻 — heals alliesWraith Wall 🧱👻 — phase barrierBanshee Wail 🗣️👻 — fear coneSoul Bolt ⚡👻 — ignores armorWraith Frost 👻❄️ — slow + drainHalo 😇 — revive alliesBanishment 👋 — remove from fieldSoulroot 🌱👻 — heal-over-time vineGhost Blade 👻⚔️ — pierces armorSpirit 👻² — duplicate detected, see vertical for stack rulesAstral 🌌 — phase through wallsSoul Crush 👻🌀 — anti-incorporeal AoEEcho Spirit ⏳👻 — past-self allyChoir 🎶 — pulsing wraith dmgSpirit-Projectile ✨🔀 — magical +1 missile / shotSpirit-Sword ✨🔀 — magical orbital blade, meleeSpirit-Shield ✨🔀 — magical block + DRSpirit-Reflect ✨🔀 — magical return damageSpirit-Pierce ✨🔀 — magical penetrate enemiesSpirit-Chain ✨🔀 — magical jump to next targetSpirit-Explosion ✨🔀 — magical AoE blastSpirit-Magnet ✨🔀 — magical pickup radius, pullSpirit Rapid 👟 — +40% trigger rateSpirit Empowered 💪 — +60% damageSpirit Charged ⏱️ — slow but +150% on releaseSpirit Loop ⏮️ — effect plays twiceSpirit Lucky 🍀 — +crit %, +rare dropsSpirit Wild 🎲 — random variant each castSpirit Drain 🦇 — lifesteal on hit
EtherArcane Fire ✨🔥 — homing flameMana Pool ✨💧 — refund spellsRune Stones ✨🪨 — slow projectilesSpellwind 🎐 — +cast speedWild Magic ⚡✨ — random elem dmgFrostlock 🧊✨ — freeze + silenceRadiance 🌟 — global +25% effectVoid Drain 🕳️✨ — leech manaMana Bloom ✨🌸 — regen auraEnchanted Blade ✨⚔️ — +critAstral 🌌 — phase through wallsEther ✨² — duplicate detected, see vertical for stack rulesSingularity Field ✨🌀 — anti-magic zoneSpell Loop 🔁✨ — last spell repeatsMana Resonance ✨🎵 — +cast rangeEther-Projectile ✨🔀 — magical +1 missile / shotEther-Sword ✨🔀 — magical orbital blade, meleeEther-Shield ✨🔀 — magical block + DREther-Reflect ✨🔀 — magical return damageEther-Pierce ✨🔀 — magical penetrate enemiesEther-Chain ✨🔀 — magical jump to next targetEther-Explosion ✨🔀 — magical AoE blastEther-Magnet ✨🔀 — magical pickup radius, pullEther Rapid 👟 — +40% trigger rateEther Empowered 💪 — +60% damageEther Charged ⏱️ — slow but +150% on releaseEther Loop ⏮️ — effect plays twiceEther Lucky 🍀 — +crit %, +rare dropsEther Wild 🎲 — random variant each castEther Drain 🦇 — lifesteal on hit
🌀 GravityStar Forge 🌟 — pull + burnWhirlpool 🌀💧 — center-pull poolMeteor ☄️ — delayed strike AoECyclone 🌪️ — pull + lift clusterTesla Coil ⚡🌀 — pull + zapBlack Frost 🌑❄️ — pull + freezeHalo Crush 🌟 — center beamSingularity 🕳️ — instant pull, dmgRooted Pull 🌿🌀 — pull + rootMagnetar 🧲🌀 — pull + shrapnelSoul Crush 👻🌀 — anti-incorporeal AoESingularity Field ✨🌀 — anti-magic zoneGravity 🌀² — duplicate detected, see vertical for stack rulesEvent Horizon ⚫⏳ — stop a targetImplosion 💥🌀 — vacuum then boomGravity-Projectile ✨🔀 — magical +1 missile / shotGravity-Sword ✨🔀 — magical orbital blade, meleeGravity-Shield ✨🔀 — magical block + DRGravity-Reflect ✨🔀 — magical return damageGravity-Pierce ✨🔀 — magical penetrate enemiesGravity-Chain ✨🔀 — magical jump to next targetGravity-Explosion ✨🔀 — magical AoE blastGravity-Magnet ✨🔀 — magical pickup radius, pullGravity Rapid 👟 — +40% trigger rateGravity Empowered 💪 — +60% damageGravity Charged ⏱️ — slow but +150% on releaseGravity Loop ⏮️ — effect plays twiceGravity Lucky 🍀 — +crit %, +rare dropsGravity Wild 🎲 — random variant each castGravity Drain 🦇 — lifesteal on hit
TimeEternal Flame 🕯️♾️ — permanent burnTide Loop 🌊⏳ — wave repeats 3xPetrify 🗿 — turn enemy to stoneHasten ⏩ — local time +50%Stutter ⚡⏳ — frame-skip stunStasis ❄️⏳ — freeze in time 3sSunrise ⏳☀️ — daily heal pulseDecay ⏳🌑 — accelerate aging DoTRapid Growth 🌱⏩ — vines lvl-upRust Decay ⏳⚙️ — armor meltsEcho Spirit ⏳👻 — past-self allySpell Loop 🔁✨ — last spell repeatsEvent Horizon ⚫⏳ — stop a targetTime ⏳² — duplicate detected, see vertical for stack rulesEcho Loop ⏳🔊 — sound replays 3xTime-Projectile ✨🔀 — magical +1 missile / shotTime-Sword ✨🔀 — magical orbital blade, meleeTime-Shield ✨🔀 — magical block + DRTime-Reflect ✨🔀 — magical return damageTime-Pierce ✨🔀 — magical penetrate enemiesTime-Chain ✨🔀 — magical jump to next targetTime-Explosion ✨🔀 — magical AoE blastTime-Magnet ✨🔀 — magical pickup radius, pullTime Rapid 👟 — +40% trigger rateTime Empowered 💪 — +60% damageTime Charged ⏱️ — slow but +150% on releaseTime Loop ⏮️ — effect plays twiceTime Lucky 🍀 — +crit %, +rare dropsTime Wild 🎲 — random variant each castTime Drain 🦇 — lifesteal on hit
🔊 SoundFireworks 🎆 — random burst patternSonar 📡 — reveal underwaterRockslide 🎵🪨 — vibration AoESonic Boom 🌬️ — long-range coneThunderclap 🌩️ — close AoE stunShatter 🎵❄️ — destroys frozen mobsBeacon Hymn 🎶☀️ — buff alliesDiscord 🎵🌑 — confuse, friendly fireBirdsong 🎵🌿 — charm beastsResonant Clang ⚙️🎵 — armor breakChoir 🎶 — pulsing wraith dmgMana Resonance ✨🎵 — +cast rangeImplosion 💥🌀 — vacuum then boomEcho Loop ⏳🔊 — sound replays 3xSound 🔊² — duplicate detected, see vertical for stack rulesSound-Projectile ✨🔀 — magical +1 missile / shotSound-Sword ✨🔀 — magical orbital blade, meleeSound-Shield ✨🔀 — magical block + DRSound-Reflect ✨🔀 — magical return damageSound-Pierce ✨🔀 — magical penetrate enemiesSound-Chain ✨🔀 — magical jump to next targetSound-Explosion ✨🔀 — magical AoE blastSound-Magnet ✨🔀 — magical pickup radius, pullSound Rapid 👟 — +40% trigger rateSound Empowered 💪 — +60% damageSound Charged ⏱️ — slow but +150% on releaseSound Loop ⏮️ — effect plays twiceSound Lucky 🍀 — +crit %, +rare dropsSound Wild 🎲 — random variant each castSound Drain 🦇 — lifesteal on hit
🎯 ProjectileFire Bolt 🔥🎯 — fired flame projectilesWater Jet 💧🎯 — knockback lineStone Sling 🪨🎯 — heavy thrown rocksAir Bullet 💨🎯 — fast, pushesVolt Shot ⚡🎯 — chain on hitIce Spear ❄️🎯 — pierce + slowSun Lance ☀️🎯 — bright pierceShadow Dart 🌑🎯 — silent critSeed Bomb 🌱🎯 — sprouts on landIron Bolt ⚙️🎯 — armor pierceSpirit-Projectile ✨🔀 — magical +1 missile / shotEther-Projectile ✨🔀 — magical +1 missile / shotGravity-Projectile ✨🔀 — magical +1 missile / shotTime-Projectile ✨🔀 — magical +1 missile / shotSound-Projectile ✨🔀 — magical +1 missile / shotProjectile 🎯² — duplicate detected, see vertical for stack rulesThrowing Blades 🗡️ — sword acts as projectileBulwark Volley 🛡️🎯 — shoot while blockingBoomerang 🪃 — returns after travelRailgun 🏹 — pierces entire lineBouncing Bolt 🔗🎯 — hits 4 targetsGrenade 💣 — explode on landingHoming Shot 🧲🎯 — auto-targetsProjectile Rapid 👟 — +40% trigger rateProjectile Empowered 💪 — +60% damageProjectile Charged ⏱️ — slow but +150% on releaseProjectile Loop ⏮️ — effect plays twiceProjectile Lucky 🍀 — +crit %, +rare dropsProjectile Wild 🎲 — random variant each castProjectile Drain 🦇 — lifesteal on hit
⚔️ SwordFlame Blade ⚔️🔥 — melee burnTide Cutter ⚔️💧 — wave on swingEarthsplitter ⚔️🪨 — knockupWind Slash ⚔️💨 — extra reachShock Blade ⚔️⚡ — chain on hitFrost Edge ⚔️❄️ — slow on hitHoly Blade ⚔️☀️ — heals on killReaper ⚔️🌑 — execute low HPThorn Whip ⚔️🌿 — DoT slashGreatsword ⚔️⚙️ — high dmg slowSpirit-Sword ✨🔀 — magical orbital blade, meleeEther-Sword ✨🔀 — magical orbital blade, meleeGravity-Sword ✨🔀 — magical orbital blade, meleeTime-Sword ✨🔀 — magical orbital blade, meleeSound-Sword ✨🔀 — magical orbital blade, meleeThrowing Blades 🗡️ — sword acts as projectileSword ⚔️² — duplicate detected, see vertical for stack rulesSword & Board ⚔️🛡️ — DR while attackingParry ⚔️🪞 — riposte attackersLance ⚔️🏹 — pierces in melee arcWhirlwind ⚔️🔗 — hits all adjacentEarthshaker ⚔️💥 — slam AoESword Pull 🧲⚔️ — pulls then strikesSword Rapid 👟 — +40% trigger rateSword Empowered 💪 — +60% damageSword Charged ⏱️ — slow but +150% on releaseSword Loop ⏮️ — effect plays twiceSword Lucky 🍀 — +crit %, +rare dropsSword Wild 🎲 — random variant each castSword Drain 🦇 — lifesteal on hit
🛡️ ShieldFlame Aura 🛡️🔥 — burn attackersBubble Shield 🛡️💧 — absorb 1 hitStone Wall 🛡️🪨 — +75% blockDeflect 🛡️💨 — chance to dodgeStatic Field 🛡️⚡ — zap on hitFrost Armor 🛡️❄️ — slow attackersAegis 🛡️☀️ — full immunity 1sWraith Cloak 🛡️🌑 — phase 1sVine Mail 🛡️🌿 — root attackerPlate Mail 🛡️⚙️ — flat -dmgSpirit-Shield ✨🔀 — magical block + DREther-Shield ✨🔀 — magical block + DRGravity-Shield ✨🔀 — magical block + DRTime-Shield ✨🔀 — magical block + DRSound-Shield ✨🔀 — magical block + DRBulwark Volley 🛡️🎯 — shoot while blockingSword & Board ⚔️🛡️ — DR while attackingShield 🛡️² — duplicate detected, see vertical for stack rulesMirror Shield 🛡️🪞 — full reflectTower Spike 🛡️🏹 — block + counterBulwark Chain 🛡️🔗 — group-wide DRShield Bash 🛡️💥 — knockback AoETaunt 🧲🛡️ — pull aggroShield Rapid 👟 — +40% trigger rateShield Empowered 💪 — +60% damageShield Charged ⏱️ — slow but +150% on releaseShield Loop ⏮️ — effect plays twiceShield Lucky 🍀 — +crit %, +rare dropsShield Wild 🎲 — random variant each castShield Drain 🦇 — lifesteal on hit
🪞 ReflectReflect-Fire 🔀 — return damage infused w/ burn DoT, mid rangeReflect-Water 🔀 — return damage infused w/ wave knockback, soakReflect-Earth 🔀 — return damage infused w/ stones, knockup, armorReflect-Wind 🔀 — return damage infused w/ gusts, push, dodgeReflect-Lightning 🔀 — return damage infused w/ chain bolts, stunReflect-Ice 🔀 — return damage infused w/ slow, freeze, shardsReflect-Light 🔀 — return damage infused w/ beams, reveal, healReflect-Shadow 🔀 — return damage infused w/ fear, drain, stealthReflect-Plant 🔀 — return damage infused w/ vines, regen, rootReflect-Metal 🔀 — return damage infused w/ shrapnel, armor pierceSpirit-Reflect ✨🔀 — magical return damageEther-Reflect ✨🔀 — magical return damageGravity-Reflect ✨🔀 — magical return damageTime-Reflect ✨🔀 — magical return damageSound-Reflect ✨🔀 — magical return damageBoomerang 🪃 — returns after travelParry ⚔️🪞 — riposte attackersMirror Shield 🛡️🪞 — full reflectReflect 🪞² — duplicate detected, see vertical for stack rulesPierce-Return 🪞🏹 — counter piercesChain Bounce 🪞🔗 — reflects all targetsReactive Boom 🪞💥 — explode when hitMagnetic Repel 🧲🪞 — push backReflect Rapid 👟 — +40% trigger rateReflect Empowered 💪 — +60% damageReflect Charged ⏱️ — slow but +150% on releaseReflect Loop ⏮️ — effect plays twiceReflect Lucky 🍀 — +crit %, +rare dropsReflect Wild 🎲 — random variant each castReflect Drain 🦇 — lifesteal on hit
🏹 PiercePierce-Fire 🔀 — penetrate enemies infused w/ burn DoT, mid rangePierce-Water 🔀 — penetrate enemies infused w/ wave knockback, soakPierce-Earth 🔀 — penetrate enemies infused w/ stones, knockup, armorPierce-Wind 🔀 — penetrate enemies infused w/ gusts, push, dodgePierce-Lightning 🔀 — penetrate enemies infused w/ chain bolts, stunPierce-Ice 🔀 — penetrate enemies infused w/ slow, freeze, shardsPierce-Light 🔀 — penetrate enemies infused w/ beams, reveal, healPierce-Shadow 🔀 — penetrate enemies infused w/ fear, drain, stealthPierce-Plant 🔀 — penetrate enemies infused w/ vines, regen, rootPierce-Metal 🔀 — penetrate enemies infused w/ shrapnel, armor pierceSpirit-Pierce ✨🔀 — magical penetrate enemiesEther-Pierce ✨🔀 — magical penetrate enemiesGravity-Pierce ✨🔀 — magical penetrate enemiesTime-Pierce ✨🔀 — magical penetrate enemiesSound-Pierce ✨🔀 — magical penetrate enemiesRailgun 🏹 — pierces entire lineLance ⚔️🏹 — pierces in melee arcTower Spike 🛡️🏹 — block + counterPierce-Return 🪞🏹 — counter piercesPierce 🏹² — duplicate detected, see vertical for stack rulesSkewer 🏹🔗 — pierce + chain comboHeavy Round 🏹💥 — pierce + AoETracer 🧲🏹 — pierce + lock-onPierce Rapid 👟 — +40% trigger ratePierce Empowered 💪 — +60% damagePierce Charged ⏱️ — slow but +150% on releasePierce Loop ⏮️ — effect plays twicePierce Lucky 🍀 — +crit %, +rare dropsPierce Wild 🎲 — random variant each castPierce Drain 🦇 — lifesteal on hit
🔗 ChainChain-Fire 🔀 — jump to next target infused w/ burn DoT, mid rangeChain-Water 🔀 — jump to next target infused w/ wave knockback, soakChain-Earth 🔀 — jump to next target infused w/ stones, knockup, armorChain-Wind 🔀 — jump to next target infused w/ gusts, push, dodgeChain-Lightning 🔀 — jump to next target infused w/ chain bolts, stunChain-Ice 🔀 — jump to next target infused w/ slow, freeze, shardsChain-Light 🔀 — jump to next target infused w/ beams, reveal, healChain-Shadow 🔀 — jump to next target infused w/ fear, drain, stealthChain-Plant 🔀 — jump to next target infused w/ vines, regen, rootChain-Metal 🔀 — jump to next target infused w/ shrapnel, armor pierceSpirit-Chain ✨🔀 — magical jump to next targetEther-Chain ✨🔀 — magical jump to next targetGravity-Chain ✨🔀 — magical jump to next targetTime-Chain ✨🔀 — magical jump to next targetSound-Chain ✨🔀 — magical jump to next targetBouncing Bolt 🔗🎯 — hits 4 targetsWhirlwind ⚔️🔗 — hits all adjacentBulwark Chain 🛡️🔗 — group-wide DRChain Bounce 🪞🔗 — reflects all targetsSkewer 🏹🔗 — pierce + chain comboChain 🔗² — duplicate detected, see vertical for stack rulesCluster Bomb 🔗💥 — chain explosionsDaisy-Chain 🧲🔗 — group pull + chainChain Rapid 👟 — +40% trigger rateChain Empowered 💪 — +60% damageChain Charged ⏱️ — slow but +150% on releaseChain Loop ⏮️ — effect plays twiceChain Lucky 🍀 — +crit %, +rare dropsChain Wild 🎲 — random variant each castChain Drain 🦇 — lifesteal on hit
💥 ExplosionExplosion-Fire 🔀 — AoE blast infused w/ burn DoT, mid rangeExplosion-Water 🔀 — AoE blast infused w/ wave knockback, soakExplosion-Earth 🔀 — AoE blast infused w/ stones, knockup, armorExplosion-Wind 🔀 — AoE blast infused w/ gusts, push, dodgeExplosion-Lightning 🔀 — AoE blast infused w/ chain bolts, stunExplosion-Ice 🔀 — AoE blast infused w/ slow, freeze, shardsExplosion-Light 🔀 — AoE blast infused w/ beams, reveal, healExplosion-Shadow 🔀 — AoE blast infused w/ fear, drain, stealthExplosion-Plant 🔀 — AoE blast infused w/ vines, regen, rootExplosion-Metal 🔀 — AoE blast infused w/ shrapnel, armor pierceSpirit-Explosion ✨🔀 — magical AoE blastEther-Explosion ✨🔀 — magical AoE blastGravity-Explosion ✨🔀 — magical AoE blastTime-Explosion ✨🔀 — magical AoE blastSound-Explosion ✨🔀 — magical AoE blastGrenade 💣 — explode on landingEarthshaker ⚔️💥 — slam AoEShield Bash 🛡️💥 — knockback AoEReactive Boom 🪞💥 — explode when hitHeavy Round 🏹💥 — pierce + AoECluster Bomb 🔗💥 — chain explosionsExplosion 💥² — duplicate detected, see vertical for stack rulesImplosion 🌀💥 — pull then blow upExplosion Rapid 👟 — +40% trigger rateExplosion Empowered 💪 — +60% damageExplosion Charged ⏱️ — slow but +150% on releaseExplosion Loop ⏮️ — effect plays twiceExplosion Lucky 🍀 — +crit %, +rare dropsExplosion Wild 🎲 — random variant each castExplosion Drain 🦇 — lifesteal on hit
🧲 MagnetMagnet-Fire 🔀 — pickup radius, pull infused w/ burn DoT, mid rangeMagnet-Water 🔀 — pickup radius, pull infused w/ wave knockback, soakMagnet-Earth 🔀 — pickup radius, pull infused w/ stones, knockup, armorMagnet-Wind 🔀 — pickup radius, pull infused w/ gusts, push, dodgeMagnet-Lightning 🔀 — pickup radius, pull infused w/ chain bolts, stunMagnet-Ice 🔀 — pickup radius, pull infused w/ slow, freeze, shardsMagnet-Light 🔀 — pickup radius, pull infused w/ beams, reveal, healMagnet-Shadow 🔀 — pickup radius, pull infused w/ fear, drain, stealthMagnet-Plant 🔀 — pickup radius, pull infused w/ vines, regen, rootMagnet-Metal 🔀 — pickup radius, pull infused w/ shrapnel, armor pierceSpirit-Magnet ✨🔀 — magical pickup radius, pullEther-Magnet ✨🔀 — magical pickup radius, pullGravity-Magnet ✨🔀 — magical pickup radius, pullTime-Magnet ✨🔀 — magical pickup radius, pullSound-Magnet ✨🔀 — magical pickup radius, pullHoming Shot 🧲🎯 — auto-targetsSword Pull 🧲⚔️ — pulls then strikesTaunt 🧲🛡️ — pull aggroMagnetic Repel 🧲🪞 — push backTracer 🧲🏹 — pierce + lock-onDaisy-Chain 🧲🔗 — group pull + chainImplosion 🌀💥 — pull then blow upMagnet 🧲² — duplicate detected, see vertical for stack rulesMagnet Rapid 👟 — +40% trigger rateMagnet Empowered 💪 — +60% damageMagnet Charged ⏱️ — slow but +150% on releaseMagnet Loop ⏮️ — effect plays twiceMagnet Lucky 🍀 — +crit %, +rare dropsMagnet Wild 🎲 — random variant each castMagnet Drain 🦇 — lifesteal on hit
👟 SpeedFire Rapid 👟 — +40% trigger rateWater Rapid 👟 — +40% trigger rateEarth Rapid 👟 — +40% trigger rateWind Rapid 👟 — +40% trigger rateLightning Rapid 👟 — +40% trigger rateIce Rapid 👟 — +40% trigger rateLight Rapid 👟 — +40% trigger rateShadow Rapid 👟 — +40% trigger ratePlant Rapid 👟 — +40% trigger rateMetal Rapid 👟 — +40% trigger rateSpirit Rapid 👟 — +40% trigger rateEther Rapid 👟 — +40% trigger rateGravity Rapid 👟 — +40% trigger rateTime Rapid 👟 — +40% trigger rateSound Rapid 👟 — +40% trigger rateProjectile Rapid 👟 — +40% trigger rateSword Rapid 👟 — +40% trigger rateShield Rapid 👟 — +40% trigger rateReflect Rapid 👟 — +40% trigger ratePierce Rapid 👟 — +40% trigger rateChain Rapid 👟 — +40% trigger rateExplosion Rapid 👟 — +40% trigger rateMagnet Rapid 👟 — +40% trigger rateSpeed 👟² — duplicate detected, see vertical for stack rulesBerserk 💪👟 — +20% dmg & speed (-DR)Quick Charge 👟⏱️ — half charge timeTime Sprint 👟⏮️ — dash & save stateHot Hand 🍀👟 — speed scales w/ killsFrenzy 🎲👟 — random burst speedsBloodrunner 🦇👟 — heal on kill, +spd
💪 PowerFire Empowered 💪 — +60% damageWater Empowered 💪 — +60% damageEarth Empowered 💪 — +60% damageWind Empowered 💪 — +60% damageLightning Empowered 💪 — +60% damageIce Empowered 💪 — +60% damageLight Empowered 💪 — +60% damageShadow Empowered 💪 — +60% damagePlant Empowered 💪 — +60% damageMetal Empowered 💪 — +60% damageSpirit Empowered 💪 — +60% damageEther Empowered 💪 — +60% damageGravity Empowered 💪 — +60% damageTime Empowered 💪 — +60% damageSound Empowered 💪 — +60% damageProjectile Empowered 💪 — +60% damageSword Empowered 💪 — +60% damageShield Empowered 💪 — +60% damageReflect Empowered 💪 — +60% damagePierce Empowered 💪 — +60% damageChain Empowered 💪 — +60% damageExplosion Empowered 💪 — +60% damageMagnet Empowered 💪 — +60% damageBerserk 💪👟 — +20% dmg & speed (-DR)Power 💪² — duplicate detected, see vertical for stack rulesHeavy Strike 💪⏱️ — slow but +200% dmgAnchor 💪⏮️ — restore lost dmgGlass Cannon 🍀💪 — +crit dmg, -HPWild Smash 🎲💪 — varies 50-200% dmgBrute Drain 🦇💪 — +dmg, half lifesteal
⏱️ DelayFire Charged ⏱️ — slow but +150% on releaseWater Charged ⏱️ — slow but +150% on releaseEarth Charged ⏱️ — slow but +150% on releaseWind Charged ⏱️ — slow but +150% on releaseLightning Charged ⏱️ — slow but +150% on releaseIce Charged ⏱️ — slow but +150% on releaseLight Charged ⏱️ — slow but +150% on releaseShadow Charged ⏱️ — slow but +150% on releasePlant Charged ⏱️ — slow but +150% on releaseMetal Charged ⏱️ — slow but +150% on releaseSpirit Charged ⏱️ — slow but +150% on releaseEther Charged ⏱️ — slow but +150% on releaseGravity Charged ⏱️ — slow but +150% on releaseTime Charged ⏱️ — slow but +150% on releaseSound Charged ⏱️ — slow but +150% on releaseProjectile Charged ⏱️ — slow but +150% on releaseSword Charged ⏱️ — slow but +150% on releaseShield Charged ⏱️ — slow but +150% on releaseReflect Charged ⏱️ — slow but +150% on releasePierce Charged ⏱️ — slow but +150% on releaseChain Charged ⏱️ — slow but +150% on releaseExplosion Charged ⏱️ — slow but +150% on releaseMagnet Charged ⏱️ — slow but +150% on releaseQuick Charge 👟⏱️ — half charge timeHeavy Strike 💪⏱️ — slow but +200% dmgDelay ⏱️² — duplicate detected, see vertical for stack rulesTime Bomb ⏮️⏱️ — store, then unleash 3xPatience 🍀⏱️ — longer charge, better rollSurprise 🎲⏱️ — releases unknown effectDrain Strike 🦇⏱️ — charged lifesteal
⏮️ RewindFire Loop ⏮️ — effect plays twiceWater Loop ⏮️ — effect plays twiceEarth Loop ⏮️ — effect plays twiceWind Loop ⏮️ — effect plays twiceLightning Loop ⏮️ — effect plays twiceIce Loop ⏮️ — effect plays twiceLight Loop ⏮️ — effect plays twiceShadow Loop ⏮️ — effect plays twicePlant Loop ⏮️ — effect plays twiceMetal Loop ⏮️ — effect plays twiceSpirit Loop ⏮️ — effect plays twiceEther Loop ⏮️ — effect plays twiceGravity Loop ⏮️ — effect plays twiceTime Loop ⏮️ — effect plays twiceSound Loop ⏮️ — effect plays twiceProjectile Loop ⏮️ — effect plays twiceSword Loop ⏮️ — effect plays twiceShield Loop ⏮️ — effect plays twiceReflect Loop ⏮️ — effect plays twicePierce Loop ⏮️ — effect plays twiceChain Loop ⏮️ — effect plays twiceExplosion Loop ⏮️ — effect plays twiceMagnet Loop ⏮️ — effect plays twiceTime Sprint 👟⏮️ — dash & save stateAnchor 💪⏮️ — restore lost dmgTime Bomb ⏮️⏱️ — store, then unleash 3xRewind ⏮️² — duplicate detected, see vertical for stack rulesReroll 🍀⏮️ — undo bad rollsMultiverse 🎲⏮️ — try all outcomesPhoenix 🦇⏮️ — revive at half HP
🍀 LuckFire Lucky 🍀 — +crit %, +rare dropsWater Lucky 🍀 — +crit %, +rare dropsEarth Lucky 🍀 — +crit %, +rare dropsWind Lucky 🍀 — +crit %, +rare dropsLightning Lucky 🍀 — +crit %, +rare dropsIce Lucky 🍀 — +crit %, +rare dropsLight Lucky 🍀 — +crit %, +rare dropsShadow Lucky 🍀 — +crit %, +rare dropsPlant Lucky 🍀 — +crit %, +rare dropsMetal Lucky 🍀 — +crit %, +rare dropsSpirit Lucky 🍀 — +crit %, +rare dropsEther Lucky 🍀 — +crit %, +rare dropsGravity Lucky 🍀 — +crit %, +rare dropsTime Lucky 🍀 — +crit %, +rare dropsSound Lucky 🍀 — +crit %, +rare dropsProjectile Lucky 🍀 — +crit %, +rare dropsSword Lucky 🍀 — +crit %, +rare dropsShield Lucky 🍀 — +crit %, +rare dropsReflect Lucky 🍀 — +crit %, +rare dropsPierce Lucky 🍀 — +crit %, +rare dropsChain Lucky 🍀 — +crit %, +rare dropsExplosion Lucky 🍀 — +crit %, +rare dropsMagnet Lucky 🍀 — +crit %, +rare dropsHot Hand 🍀👟 — speed scales w/ killsGlass Cannon 🍀💪 — +crit dmg, -HPPatience 🍀⏱️ — longer charge, better rollReroll 🍀⏮️ — undo bad rollsLuck 🍀² — duplicate detected, see vertical for stack rulesJackpot 🎲🍀 — +crit on random rollsLucky Drain 🍀🦇 — crit = full heal
🎲 RandomFire Wild 🎲 — random variant each castWater Wild 🎲 — random variant each castEarth Wild 🎲 — random variant each castWind Wild 🎲 — random variant each castLightning Wild 🎲 — random variant each castIce Wild 🎲 — random variant each castLight Wild 🎲 — random variant each castShadow Wild 🎲 — random variant each castPlant Wild 🎲 — random variant each castMetal Wild 🎲 — random variant each castSpirit Wild 🎲 — random variant each castEther Wild 🎲 — random variant each castGravity Wild 🎲 — random variant each castTime Wild 🎲 — random variant each castSound Wild 🎲 — random variant each castProjectile Wild 🎲 — random variant each castSword Wild 🎲 — random variant each castShield Wild 🎲 — random variant each castReflect Wild 🎲 — random variant each castPierce Wild 🎲 — random variant each castChain Wild 🎲 — random variant each castExplosion Wild 🎲 — random variant each castMagnet Wild 🎲 — random variant each castFrenzy 🎲👟 — random burst speedsWild Smash 🎲💪 — varies 50-200% dmgSurprise 🎲⏱️ — releases unknown effectMultiverse 🎲⏮️ — try all outcomesJackpot 🎲🍀 — +crit on random rollsRandom 🎲² — duplicate detected, see vertical for stack rulesWild Drain 🎲🦇 — random lifesteal %
🦇 VampireFire Drain 🦇 — lifesteal on hitWater Drain 🦇 — lifesteal on hitEarth Drain 🦇 — lifesteal on hitWind Drain 🦇 — lifesteal on hitLightning Drain 🦇 — lifesteal on hitIce Drain 🦇 — lifesteal on hitLight Drain 🦇 — lifesteal on hitShadow Drain 🦇 — lifesteal on hitPlant Drain 🦇 — lifesteal on hitMetal Drain 🦇 — lifesteal on hitSpirit Drain 🦇 — lifesteal on hitEther Drain 🦇 — lifesteal on hitGravity Drain 🦇 — lifesteal on hitTime Drain 🦇 — lifesteal on hitSound Drain 🦇 — lifesteal on hitProjectile Drain 🦇 — lifesteal on hitSword Drain 🦇 — lifesteal on hitShield Drain 🦇 — lifesteal on hitReflect Drain 🦇 — lifesteal on hitPierce Drain 🦇 — lifesteal on hitChain Drain 🦇 — lifesteal on hitExplosion Drain 🦇 — lifesteal on hitMagnet Drain 🦇 — lifesteal on hitBloodrunner 🦇👟 — heal on kill, +spdBrute Drain 🦇💪 — +dmg, half lifestealDrain Strike 🦇⏱️ — charged lifestealPhoenix 🦇⏮️ — revive at half HPLucky Drain 🍀🦇 — crit = full healWild Drain 🎲🦇 — random lifesteal %Vampire 🦇² — duplicate detected, see vertical for stack rules

Gold cells = iconic named blends. Violet cells = self-pair (see Vertical for stack rules).